If you’ve ever used the Leap Motion hand tracker, you’ll know that it’s a magical experience punctuated by moments so frustrating it makes you want to throw things — except that you can’t pick them up, which is why you’re frustrated in the first place. Leap Motion is well aware of this problem, and the company has just announced a beta of what it calls the Interaction Engine, which is meant to fix it.
The Interaction Engine is an add-on for the larger Unity game engine, which supports just about any VR headset. It modifies the default physics rules to create more natural interactions with players’ in-game hands, including touching, picking up, and throwing objects. On a very broad level, objects without the Interaction Engine want to...
Leap Motion’s new VR physics engine is built for your hands
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