If you take a look at the recently released Elsewhere VR headset, you’ll see a slender set of Google Cardboard-style frames and an iOS app that adds 3D depth to flat images or video. If you turn your attention to the website or press release, you’ll see a "breakthrough in perception" that will "upend the augmented/virtual reality market" and provide "the watershed moment when VR goes mass-market." One of these things is a good idea. The other is everything wrong with how we talk about VR.
Elsewhere’s app is based on a technology that instantly converts any picture or video — including your phone’s live camera feed — into stereoscopic 3D, when watched through a simple viewer that’s sold with the app. You can either load images and video...
Elsewhere is a fun 3D toy, and also everything wrong with VR hype
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